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Re: ftell, fgetpos, etc.

From: Alex Samad <alex(at)samad.com.au>
Date: Wed Dec 19 2007 - 23:48:34 EST


On Wed, Dec 19, 2007 at 11:39:58PM -0500, Douglas A. Tutty wrote:
> On Wed, Dec 19, 2007 at 06:09:54PM +0000, Hendrik Boom wrote:
> > I need to write code that creates, reads, and writes a random-access binary
> > file, said binary file to be readable and writable on several machines,
> > which may have different byte sex, but will certainly have different
> > native word size (32 vs 64 bit). Addresses of positions in the file
> > *will* have to be written into the file.
> >
> > The machines on which this software will have to run presently use
> > Debian or Debian-derived Linux distributions. (386, AMD64, maemo).
> >
> > Now I know how to handle different byte sex (use shifts and masks to
> > decompose data and recompose it in the chosen file-format -- anyone have a
> > metter method?).
> >
> > What I don't know is how to seek around the file in a machine-independent
> > manner, and avoid future headaches.
> >
> > I can certainly hack up something that works for now, and will have to be
> > replaced if the files to be handled ever get huge. But I'd like to know
> > if there's a recommended way of doing it.
> >
> > As far as I can tell, the two regimes available are
> >
> > (a) use fgetpos and fsetpos
> > This will presumably do random access to anything the machine's file
> > system will handle, but the disk address I get from fgetpos are
> > unliky to be usable on another system.
> > (b) use ftell and fseek
> > Now these will solve the problem as long as my files stay small.
> > They provide byte counts from the start of the file, which are
> > semantically independent of the platform, but are just long int, which,
> > last I heard, was 32 bits almost everywhere (and, because of the sign
> > bit are limited to 31 bits in practise).
> >
> > Is there something else available? Is there another way to use the tools
> > I have already mentioned? Is there a clean way to move to 64-bit
> > relatively system-independent disk addresses? Is there a standard way?
not knowing the full requirements for this, but why not create a server app that sits on a amd64 machine and create clients that can be on any machine, then define the protocol and transfer info via tcp/udp

with multi machines access the same file you are going to have contention problems and concurrency problems as well.

> >
>
> To me, a huge file is one which is too big to just load into memory
> to facilitate the random access. To do random access on a huge file,
> the speed limit will be the drive access rather than any algorithm you
> choose, or language for that matter.
>
> To be machine independant yet have a pointer always longer than 32 bits,
> you'll have to write or import a mult-integer data type so that, for
> example, if you decide that you need a 128-bit integer (for future
> growth), then you have a function that handles them, then the file seek
> sections take that to work on, using your imported library to do any
> math required.
>
> However, for current OSs, I think the filesystem is limited to 64 bits
> for both 32-bit and 64-bit versions (at least in linux for ext2/3).
>
> In any event, this is trivial to set up with a language that is more
> machine independant than standard C. If I were you, I'd prototype it in
> Python and if it wasn't computationally fast enough, I'd re-implement it
> in Ada.
>
> My answer is vague since your info is a bit vague. What is the purpose
> of this and what are the parameters.
>
> Doug.
>
>
>
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>

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Received on Wed Dec 19 23:49:08 2007

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