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Re: [e2e] Ressource Fairness or Througput Fairness, was Re: Opportunistic Scheduling.
From: Dave Eckhardt <davide+e2e(at)cs.cmu.edu>
Date: Mon Jul 23 2007 - 16:04:16 EDT
As far as I can tell, this is indeed fiendishly difficult. A couple of times people asked for my bit-level traces in order to fit some sort of model to them, but nobody who did so was ever heard from again... this is one reason why my scheduling approach was essentially reactive rather than predictive, and works without needing to measure error rates. It would be easy enough to plug in an oracle if one were available, of course. > But when I read your paper, I saw two TCP flows and one Audio flow and I have never been a fan of the word "goodput". One layer's "goodput" is just the "throughput" of the next layer up, after all--if the higher layer is thrashing, your "goodput" isn't any good, and you have no way of knowing that. Since there are pre-existing words for "effort" and "outcome", it makes sense to me to use them. Anyway, rest assured that the authors of the ELF scheduling paper know about "goodput" and gave the matter due treatment--but, due to space constraints, not in that paper. > In consequence, I'm not quite sure whether it makes sense to handle TCP What we were trying to accomplish was conceptualizing the scheduling of high-error wireless links in terms of effort-fair vs. outcome-fair, arguing that a hybrid is frequently desirable, and demonstrating a basic implementation. It's fine with me if you wish to argue that for data outcome should be measured as "100%-correct packet bytes with latency below 250 ms" but that for voice outcome should be measured in terms of "85%-correct packet bytes with latency below 50 ms". And I wouldn't object if you wanted to argue that effort should be measured in watt-hz-seconds or some other measure of how much spectrum resource is expended. But I believe that in a high-error environment it *does* make sense to integrate scheduling of disparate flow types according to a tradeoff between effort and outcome (and we were arguing for a particular model very different from utility curves). Note that a couple messages back my motivating example for cell phones was that an operator may be able to very slightly degrade the voice quality of some customers in order to "unfairly" boost the experience of another customer in a "dead spot", and that this might keep the customer talking instead of hanging up. No part of that example depends on TCP, "goodput", persistent ARQ, etc. The key issue is the notion of fairness. I don't think we know "the story" on running voice over data-centric networks versus running data over voice-centric networks or whether there is a neutral ground. Last time I looked Real Audio was mostly running over TCP, not UDP... let alone anything involving link-level options to deliver partially-mangled packets. And initially GSM was kind of dubious for data because of the voice-centric deep interleaving, right? I think there are plenty of open questions. But I haven't yet seen anything to convince me that the concepts of effort-fair and outcome-fair don't make sense or that either one is better than a tunable hybrid. Dave Eckhardt Received on Mon Jul 23 17:05:40 2007 This archive was generated by hypermail 2.1.8 : Mon Oct 29 2007 - 14:15:35 EDT |
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