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Re: Unexploitable buffer-overflow in the logging function of the Unreal engine

From: <rickmccl(at)gmail.com>
Date: Wed Aug 29 2007 - 10:48:35 EDT


perhaps disabling the BEEP driver with "NET STOP BEEP" and or "SC DISABLE BEEP" will mitigate the freezeups due to ASCII 0x07 printing. Received on Wed Aug 29 12:15:58 2007

This archive was generated by hypermail 2.1.8 : Sun Oct 28 2007 - 06:13:50 EDT


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