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Re[2]: Unexploitable buffer-overflow in the logging function of the Unreal engine
From: 3APA3A <3APA3A(at)SECURITY.NNOV.RU>
Date: Wed Aug 29 2007 - 14:58:32 EDT
Thanks, it's really useful. Only small correction: sc config beep start= disabled --Wednesday, August 29, 2007, 6:48:35 PM, you wrote to bugtraq@securityfocus.com: rgc> perhaps disabling the BEEP driver with "NET STOP BEEP" and or rgc> "SC DISABLE BEEP" will mitigate the freezeups due to ASCII 0x07 rgc> printing. -- This archive was generated by hypermail 2.1.8 : Sun Oct 28 2007 - 06:13:53 EDT |
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