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Re: securing web based game
From: Adrian Wiesmann <awiesmann(at)swordlord.org>
Date: Sun Dec 22 2002 - 17:41:16 EST > IMHO if the algorithm is included in a client-side code, then this
I would say quite the same. Anything the user can see or test is insecure. Do not even think about producing some snake oil. The time you spend on some strange algo will never pay out... Live with the certrainty that a gamer with to much time to spare will crack any system and concentrate on the gameplay instead.
Regards,
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